Welcome to the very first Brain Food Roundup on the Push blog. If you’re a Facebook fan, you may recognize the links included below as those we share throughout the week on our page.
The weekly Brain Food Roundup will serve as a way for us to collect the five stories we post every week in a single, easily-accessible location. We’d love your feedback and constructive criticisms. Otherwise, we hope these inspire you to engage in some free form thought!
Mad Scientists Develop Wolverine-like Healing Factor (DVICE)
Joint regeneration would be a major milestone in medical science, not to mention an enormous boon to the United States’ aging population. At the University of Columbia, scientists were able to successfully implant a “scaffold” of sorts into injured rabbits. The implant served to guide cell growth around the joint, essentially rebuilding it. While Wolverine-esque, at the least, we wouldn’t recommend pushing it …
Opportunities for Talent in Ugandan ICT Firms (Africa Interactive)
ICT (Incormation and Communication Technology) services are most often associated with countries like India, where many formerly-internal jobs in America have been relocated. One place you might not think of is Uganda, though business there is close to booming – and if it’s not, interest is.
Roller Coasters Get Multi-Touch, 3D Treatment (Mashable)
This is not the sort of thing you’d ever catch me on, but it is pretty amazing how this Japanese roller coaster combines roller coasters with 3D technology and multi-touch surfaces. If anything, it shows how different technology might live together in unexpected places. For me, the Back to the Future ride and Universal will continue to be enough.
Since 2009, the Positive Posters challenge has asked graphic designers from all over the world to look on the bright side, and then share the view with others. Founded by Nick Hallum and operated out of Melbourne, the annual competition gives designers two months to create a poster based on that year’s chosen theme. The winning poster is printed off and distributed throughout Melbourne.
“Get Lamp” is looks to be a documentary focused equally on the technological aspect of early, word-based computer games and the pure creativity of those who created and lived in them. Before EA was producing computer-generated athletes that looked even better than the real thing, early adopters were imagining worlds confined only by the size of their dreams.
(image via Kody Thompson – Positive Posters)Article By: Forest Taylor